• Runs tests of the 2D Physics Engine using test/TestRig.

    These tests are mainly useful as a warning that the behavior of the physics engine has changed. This can happen when changes are made to the physics engine or when browser behavior changes (because of an update to a browser). These tests don't specify "correct" behavior, but rather the historical expected behavior.

    See Engine2D Tests for more information.

    Usually Util.DEBUG should be false when this is compiled to avoid printing lots of debug messages to console.

    Returns void

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