Displays the StringSim simulation.

Creates instance objects such as the simulation and display objects; defines regular expressions for easy Terminal scripting of these objects using short names instead of fully qualified property names.

The constructor takes an argument that specifies the names of the HTML elementId's to look for in the HTML document; these elements are where the user interface of the simulation is created. This allows for having two separate simulation apps running concurrently on a single page.

Hierarchy (view full)

Implements

Constructors

Methods

  • Define short-cut name replacement rules. For example 'sim' is replaced by 'app.sim' when myName is 'app'.

    Parameters

    • myName: string

      the name of this object, valid in global Javascript context.

    Returns void

  • Parameters

    • script: string
    • output: boolean = true

      whether to print the result to the output text area and add the script to session history; default is true

    Returns any

    the result of evaluating the string

  • Returns name of initial string shape.

    Returns string

    name of initial string shape.

  • Sets whether this Subject will broadcast events, typically used to temporarily disable broadcasting. Intended to be used in situations where a subclass overrides a method that broadcasts an event. This allows the subclass to prevent the superclass broadcasting that event, so that the subclass can broadcast the event when the method is completed.

    Parameters

    • value: boolean

      whether this Subject should broadcast events

    Returns boolean

    the previous value

  • Sets the initial string shape.

    Parameters

    • value: string

      name of initial string shape

    Returns void

  • Returns a minimal string representation of this object, usually giving just identity information like the class name and name of the object.

    For an object whose main purpose is to represent another Printable object, it is recommended to include the result of calling toStringShort on that other object. For example, calling toStringShort() on a DisplayShape might return something like this:

    DisplayShape{polygon:Polygon{'chain3'}}
    

    Returns string

    a minimal string representation of this object.

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